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General / Re: Window resize and world coordinates
« on: March 24, 2017, 12:48:18 pm »This is because your movement is based directly on your frame time. The larger your window the longer it takes to render a frame, and the slower the program updates. Take a look at the fix your timestep article for a good explanation. You're also moving in the middle of a clear/display cycle, when really you should be updating your logic outside of this.
Thank you, this works
Anyway, conversions between coordinate systems have nothing to do with movements being slower. Try to describe your problem precisely, instead of describing what you think the solution is.
Sorry, next time I will explain directly my problem