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General / Re: SFML engine
« on: March 28, 2017, 01:24:24 pm »It doesn't sound like you want to write a program and use a library rather use an engine and control it with a script.
Maybe you'd want to consider something like the Unreal Engine...
Although, they've even moved away from their scriping language and now use C++...
not exactly ture, what I really want to write an engine fully-based on SFML, so I still want to write a program and use a library but in a generic way so that I can use it in my projects without going again in details of SFML ( i.e : increase the abstraction ) as well as integrating it with scripts to make some tasks easier like LUA ( although I didn't know really what is lua role and what it will make easy and what not.)
That what I wish reach and hope to find an entry point to this.
Thanks