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DotNet / Re: Can't used a joystick that is connected in the middle of program execution.
« on: June 05, 2024, 08:09:07 pm »
Thank you for the information.
Honestly I'm a bit confused why calling update manually keeps being proposed as a workaround. It does not work. Also I'm calling Joystick.Update() every frame anyway, so I wouldn't even call it a workaround, I would be completely happy with it.
Anyway I guess I'll keep an eye out for updates. Thanks!
Honestly I'm a bit confused why calling update manually keeps being proposed as a workaround. It does not work. Also I'm calling Joystick.Update() every frame anyway, so I wouldn't even call it a workaround, I would be completely happy with it.
Anyway I guess I'll keep an eye out for updates. Thanks!