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Messages - Xeon06

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1
Feature requests / Drawing textured shape?
« on: February 05, 2011, 03:22:51 pm »
Cheers!

2
Feature requests / Drawing textured shape?
« on: February 05, 2011, 02:03:17 am »
Hey,

I think it would be great to be able to draw shapes with texture instead of just color in them.

Thanks.

3
DotNet / extlibs folder
« on: July 27, 2010, 12:46:17 am »
Ahh, sure enough, just started a project and freshly imported everything and now it works. Sorry, must have been some copy setting of VS that was messing me up. Thanks!

4
DotNet / extlibs folder
« on: July 26, 2010, 09:38:42 pm »
Hey,

Just a small suggestion. I think the csfml DLLs in the extlibs folder should either be removed or kept up to date with the latest revision. I just spent 2 hours trying to figure out what was going on with my FloatRects when I finally got that it was because I had used those DLLs.

On a side note, are VS2010 build scripts planned?

Thanks!

5
Window / Get window position
« on: May 12, 2010, 05:19:19 pm »
Allright, thanks.

6
Window / Get window position
« on: May 12, 2010, 02:54:40 am »
Hey folks,

I was wondering, how can I get the on screen position of a RenderWindow object using SFML 2.0? If not is there a way to get a valid handle to pass to GetWindowRect from user32.dll?

Thanks.

7
Graphics / GLSL language version?
« on: May 02, 2010, 01:17:07 am »
Quote from: "panithadrum"
Quote from: "Xeon06"
Will you port it to .Net? :D


I never tried .Net :-S I don't even know where to start!


Haha, what I meant by that is that I'm looking for a .NET solution.

8
Graphics / GLSL language version?
« on: May 01, 2010, 08:09:37 pm »
Will you port it to .Net? :D

9
Graphics / GLSL language version?
« on: May 01, 2010, 02:59:25 pm »
Hey all,

I'm using SFML.Net 2.0 and I want to learn to use shaders with GLSL. Only thing is, I found many tutorials on the internet but they all are for different versions and they explicitly say to avoid certain older functions since they are deprecated since x version and whatnot. My question is, what version does SFML use? Is it even related to SFML? If not, how can I find out the version on my computer? At run time?

10
General / Needing some guidance
« on: April 27, 2010, 01:36:02 am »
What's a string table?

11
DotNet / More detailed exceptions
« on: April 25, 2010, 01:55:55 am »
Hmph. System.Console.Error gives you a stream to stderr, but I see the problem. I thought those messages were written there by you, that's why I asked here. Oh well, I can live with it I guess.

Side question that doesn't deserve a thread: Why are RenderWindow's Width and Height properties set to 0 upon window closing?

12
DotNet / More detailed exceptions
« on: April 22, 2010, 07:52:59 pm »
Hey folks,

I was wondering if it could be possible to incorporate more detailed exceptions in SFML 2.0. For example, I just tried to load a .gif image and it gave me an exception, "Failed to load image from file test.gif." However, I noticed that in stderr there is a more detailed exception, "Reason: image not of any known type or corrupt." I searched within LoadingFailedException and I couldn't find this message anywhere. Could we maybe get the reason at runtime without having to read from stderr?

Thanks!

13
DotNet / Setting up Visual Studio 2008
« on: April 09, 2010, 11:20:09 pm »
Target x86 when building.

This is the most common problem I see with beginners of SFML.Net. Maybe this should be stickied or something.

14
General / Does SFML support Pixel perfect collision
« on: March 19, 2010, 07:50:21 pm »
It's not that hard. The FloatRect class allows you to get the intersecting parts of two FloatRects, so all you need to do after that is go through each of those pixels.

15
DotNet / Problem with Shape object displaying black
« on: March 11, 2010, 12:47:53 pm »
Ahh, thanks  :lol:

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