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General / Re: SFML with MinGW- Not Responding
« on: August 13, 2017, 06:45:52 am »
Okay, well. I'm not really sure what I did that fixed it, but whatever I did it works now. For any equally confused CodeLite users in the future:
- I used the "GCC 6.1.0 MinGW (SEH) - 64-bit" package from the SFML download page.
- I'm using the TDM-GCC version of MinGW.
- This is the contents of the "libraries" box under the "Linker" page in the project settings:
sfml-graphics-s-d
sfml-window-s-d
sfml-audio-s-d
sfml-network-s-d
sfml-system-s-d
opengl32
jpeg
openal32
gdi32
freetype
winmm - This is the contents of the "linker options" under the "Linker" page in the project settings: -static-libgcc;-static-libstdc++
- The preprocessor setting under "Compiler" in the project settings contains: SFML_STATIC
- All of the global settings are default[\li]