1
Window / Holding down Lots of keys
« on: April 02, 2010, 07:48:17 pm »
Try a search for n-key rollover and take a look at this Wikipedia article.
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To use this feature, you can either add the incoming delta values until WHEEL_DELTA is reached (so for a delta-rotation you get the same response), or scroll partial lines in response to the more frequent messages.
1/ Test : sprites
SDL displayed 168 frames
SFML displayed 736 frames
--> SFML is 4.38x as fast as SDL
2/ Test : alpha-blended sprites
SDL displayed 12 frames
SFML displayed 505 frames
--> SFML is 42.08x as fast as SDL
3/ Test : per-pixel alpha-blended sprites
SDL displayed 16 frames
SFML displayed 709 frames
--> SFML is 44.31x as fast as SDL
4/ Test : rotating sprites
SDL displayed 30 frames
SFML displayed 691 frames
--> SFML is 23.03x as fast as SDL
5/ Test : static text
SDL displayed 756 frames
SFML displayed 7273 frames
--> SFML is 9.62x as fast as SDL
6/ Test : dynamic text
SDL displayed 116 frames
SFML displayed 3697 frames
--> SFML is 31.87x as fast as SDL
7/ Test : dynamic text w/NFont
SDL displayed 606 frames
SFML displayed 4575 frames
--> SFML is 7.55x as fast as SDL