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General / Static linking
« on: October 08, 2017, 12:25:47 pm »
Hi,
I've got a strange behavior with static linking. My little game works fine but when I try to link SFML libraries I get an error closing my game. An Access Violation Memory when it tries to delete a unique_ptr I have in my ResourceManager.
Any clue why? Can I fix it?
Here's my github : https://github.com/NiGhMa/Asteroid
PS: For the moment I link dynamically the SFML libraries
I've got a strange behavior with static linking. My little game works fine but when I try to link SFML libraries I get an error closing my game. An Access Violation Memory when it tries to delete a unique_ptr I have in my ResourceManager.
Any clue why? Can I fix it?
Here's my github : https://github.com/NiGhMa/Asteroid
PS: For the moment I link dynamically the SFML libraries