Welcome, Guest. Please login or register. Did you miss your activation email?

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Tim Leach

Pages: [1]
1
General / Re: Not all libraries present for static linking
« on: October 08, 2017, 11:35:59 pm »
Fixed!! Thank you so much, now I can start fixing the other problems with the build ;)

2
General / Not all libraries present for static linking
« on: October 08, 2017, 10:35:10 pm »
I'm a stickler for the compact and easy, so I'm using static linking to get my final programs down to a single executable. I'm on Windows, 64-bit, using Visual Studio 2017.

From the FAQ:

Quote
Note: For Windows all dependencies can be found in the extlibs directory.

https://github.com/SFML/SFML/tree/master/extlibs

No, they can't!! Where are jpeg.lib, winmm.lib, opengl32.lib, or anything except the base sfml and audio libraries??

Listing only the libraries that are present in Visual Studio's "additional dependencies" section means I get loads of linker errors, so clearly I do need them, but listing the absent ones gets linker errors as well!

How can I get my code to compile? Are these libraries present elsewhere on my computer?

Sorry for my angry tone, I am very frustrated.

Pages: [1]