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Messages - Scarlet500

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Graphics / Drawing sprites
« on: December 12, 2017, 02:29:26 am »
Hello! I am doing a platformer in SFML and I am having some problems.

When drawing my sprites for the player and the enemies, only the background color for the enemies and the player textures are shown; not the actual details I have drawn onto them.

To make it more clear: My player sprite is a green square with a black ring inside it. The sprite for the player in-game has the exact same green color, but the black ring is missing? Same goes for the enemy sprites.
I am certain that I am loading in the correct textures, yet I get this weird result.

Has someone come across the problem before that could help me?

Thanks in advance!

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