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Messages - Iglosen

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1
General / Re: Do you have to delete created objects?
« on: January 05, 2018, 01:28:06 pm »
@Laurent
Are you talking about external plugins like visual leak detector etc.?

@eXpl0it3r
Yeah, that's a valid point.
I'll send her a DM =)

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General / Re: Do you have to delete created objects?
« on: January 05, 2018, 12:38:08 pm »
.-.-

3
General / Re: Do you have to delete created objects?
« on: January 05, 2018, 10:49:47 am »
There should be an option to see at what line and from what file the memory gets allocated, but it doesn't seem to work for me :(

4
General / Re: Do you have to delete created objects?
« on: January 05, 2018, 10:22:02 am »
.-.-

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General / Do you have to delete created objects?
« on: January 05, 2018, 09:02:16 am »
Hello!
I have been developing a game these last 2 months and it's starting to take form.
This is a school project and I'm not allowed to have memory leaks on this project.
So, I include the CRT library to detect memory leaks, and there is a ton of them. I have no clue where these are coming from so my first thought was if I have to delete all my Sprites/Textures/Fonts/Shapes and etc. manually as well when the game closes down.
Is this true?

Keep in mind I'm not talking about Sprites/Textures/Fonts/Shapes as a pointer, but as an object.

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