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SFML projects / Re: Roguelike
« on: March 14, 2018, 10:03:25 pm »
This looks super cool already! Looks like you're learning quickly 
I agree with what the others have said regarding optimization. It's almost always never productive to think about low-level optimization at this stage, just write your code in a simple and straightforward way so that low-level optimization will be easy to do later on. It can sometimes be a good idea to think about higher level optimization at this stage though. For example, a resource manager so that you don't load the same texture multiple times. Having said that, if you're learning the basics, it will be difficult to judge whether something is worth worrying about. My advice would be to try not to get stuck in analysis-paralysis and just try doing stuff any way you want! You'll learn much quicker
Good luck!

I agree with what the others have said regarding optimization. It's almost always never productive to think about low-level optimization at this stage, just write your code in a simple and straightforward way so that low-level optimization will be easy to do later on. It can sometimes be a good idea to think about higher level optimization at this stage though. For example, a resource manager so that you don't load the same texture multiple times. Having said that, if you're learning the basics, it will be difficult to judge whether something is worth worrying about. My advice would be to try not to get stuck in analysis-paralysis and just try doing stuff any way you want! You'll learn much quicker

Good luck!