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General / Re: SFML and Visual Studio 2017 -Can only execute manually (not by F5, no debugging)
« on: April 17, 2018, 04:38:57 pm »
As far as I found out, windows doesn't allow a 32-bit-program, VS 2017 in this case, to debug a 64-bit-program. So I downloaded the 32-bit-library and switched to 32-bit in VS and now everything works...
Does this mean, nobody uses 64-bit SFML and Visual Studio?
Is there a noticable advantage of 64-bit?
Does this mean, nobody uses 64-bit SFML and Visual Studio?
Is there a noticable advantage of 64-bit?