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Audio / Re: ALCmmdevPlayback_resetProxy error
« on: June 18, 2018, 05:49:40 pm »
I have maybe found a solution:
I use "Resolve sound problems" by a right-click on the "sound" icon of the bottom right of the screen.
It seems to work for the moment.

2
Audio / Re: ALCmmdevPlayback_resetProxy error
« on: June 06, 2018, 06:16:20 pm »
Yes, I don't need to copy it in another place?

3
Audio / Re: ALCmmdevPlayback_resetProxy error
« on: June 06, 2018, 05:15:36 pm »
I guessed it wasn't a problem of format because the program worked on an other computer. I'll try to provide the file here if a change of DLL doesn't work.

How can I check this?
I have copied in the "Debug" file all the  SFML's DLL from the "bin" file of the library, including an "openal32.dll".

4
Audio / ALCmmdevPlayback_resetProxy error
« on: June 06, 2018, 10:56:11 am »
Hello, I had an error in my SFML project:
When I wanted to load a sound, I had the error:

AL lib: (EE) ALCmmdevPlayback_resetProxy: Failed to check format support: 0x80040154
AL lib: (EE) ALCmmdevPlayback_resetProxy: Failed to initialize audio client: 0x80070424
Failed to create the audio context
An internal OpenAL call failed in soundbuffer.cpp(46).
Expression:
   alGenBuffers(1, &m_buffer)
Error description:
   AL_INVALID_OPERATION
   The specified operation is not allowed in the current state.

My source code is :

   sf::SoundBuffer Buffer;
   if (!Buffer.loadFromFile("lavalidation.ogg"))
      return -1;
   sf::Sound Sound;
   Sound.setBuffer(Buffer);
   Sound.play();
   
   
   sf::Music music;
   if (!music.openFromFile("lavalidation.wav"))
      return -1; // erreur
   music.play();

(I tested both of the version to play a sound)


My configuration is Windows 10, VS2017 x64, SFML 2.4.2.


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