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DotNet / I can't seem to use the loadFromFile function from Texture in Visual Basic
« on: June 26, 2018, 08:42:38 pm »
After declaring a texture like this
Dim tex As Texture
Then typing
tex.
A intellisense message comes up that loadFromFile is not a member of Texture.
How can I correctly do this so I can include error checking code such as missing files and etc.
Dim tex As Texture
Then typing
tex.
A intellisense message comes up that loadFromFile is not a member of Texture.
How can I correctly do this so I can include error checking code such as missing files and etc.