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Messages - HighCo

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Feature requests / Video mode color buffer alpha
« on: February 26, 2010, 11:52:11 am »
Great! Thanks.

2
Feature requests / Probably a bug...
« on: February 26, 2010, 08:06:27 am »
Any updates on this issue?

I think, if I create a Window with 32 bits per pixels, doesn't that always mean I want an alpha channel with it? If I didn't want an alpha channel, wouldn't I specify something like 24 bit? I think SFML should automatically add the alpha channel for 32 bit or at least give me the option to do so manually. What do you think?

I ended up locally adding this to "WindowImplWin32::CreateContex"
Code: [Select]
PixelDescriptor.cAlphaBits = Mode.BitsPerPixel==32 ? 8:0;

Will this issue be fixed in a future release?

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anything