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Graphics / OpenGL heap corruption
« on: February 28, 2010, 02:57:29 pm »
I'm running the OpenGL example in Visual Studio 2008. And I get a heap corruption crash, but if I comment out:
Its fine. Any explanations?
Thanks[/quote]
Code: [Select]
sf::String Text("This is a rotating cube");
Text.SetPosition(250.f, 300.f);
Text.SetColor(sf::Color(128, 0, 128));
App.Draw(Text);
Its fine. Any explanations?
Thanks[/quote]