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Feature requests / Re: Making SFML work with web assembly?
« on: August 16, 2018, 07:42:04 am »
Was looking for this to turn my simple SFML game into a web app and found this.
WebAssembally seems to be designed for Emscripten, a compiler that compiles C++ into Javascript.
From the look of it, it supports OpenGL ES 2.0 and 3.0 with their C API/Libraries.
Someone would probably need to port SFML to the HTML5 C API that Emscripten provides to get it to work on the Web.
Port of SDL2 to Emscripten : https://github.com/emscripten-ports/SDL2
Emscripten API : https://kripken.github.io/emscripten-site/docs/api_reference/html5.h.html
https://kripken.github.io/emscripten-site/docs/porting/multimedia_and_graphics/OpenGL-support.html
WebAssembally seems to be designed for Emscripten, a compiler that compiles C++ into Javascript.
From the look of it, it supports OpenGL ES 2.0 and 3.0 with their C API/Libraries.
Someone would probably need to port SFML to the HTML5 C API that Emscripten provides to get it to work on the Web.
Port of SDL2 to Emscripten : https://github.com/emscripten-ports/SDL2
Emscripten API : https://kripken.github.io/emscripten-site/docs/api_reference/html5.h.html
https://kripken.github.io/emscripten-site/docs/porting/multimedia_and_graphics/OpenGL-support.html