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Network / SocketTCP::Receive(Packet&) bug
« on: March 02, 2010, 09:04:28 pm »Quote
Sorry but I don't know what "rumble" means Laughing
Does it have anything to do with force feedback?
Yeah, force feedback. DirectInput force feedback is just so complicated and only for windows. Would be nice to have a simpler interface.
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This part of SFML may be more complete in the future (probably in SFML 2).
Cool. I'd be interested in helping with joystick support for SFML. We could discuss how you want it laid out maybe and I could help jump start improving the joystick functions. I have quite a bit of free time. :lol: