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SFML projects / CosmoScroll - space shooter game
« on: March 13, 2010, 07:50:33 pm »
Nice game! I like the particles flying away when you shoot the enemies.
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"The instruction at 0x092eafda referenced memory at 0x00000080 the memory could not be read."
sf::Font TextFont;
if (!TextFont.LoadFromFile("font.ttf"))
std::cout << "Error" << std::endl;
sf::String TextSpeed;
TextSpeed.SetFont(TextFont);
TextSpeed.SetSize(26);
TextSpeed.SetColor(sf::Color(0, 0, 0));
TextSpeed.Move(50.f, 360.f);
std::string StringSpeed;
std::stringstream out1;
int Speed = 10;
out1 << Speed;
StringSpeed = out1.str();
TextSpeed.SetText(StringSpeed);
App.Draw(TextSpeed);