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General / Re: Smooth rotation of a sprite
« on: November 30, 2018, 04:21:34 pm »
Could you give me an example please?
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Move your sprite from A to B, and then from B to C.
I'd do it by adding a variable "last point reached", with the index in the vector of the point you started at (e.g. you start at A (0), go to B(1), then C(2)...)