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Messages - Meseira

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Graphics / [Solved] Problem with Graphics after updating to 1.6
« on: April 08, 2010, 07:35:55 pm »
It depends what you did before... I you have juste replaced the SFML 1.4 (in the depots of Ubuntu), just remove with apt-get all the libsfml1.4-* packages.

If you have installed some previous version of SFML by compiling it, you can try to re-install them using "make checkinstall" if it works. Then, uninstall with apt-get.  Else, you can do it in a dirty way: delete SFML in include and all the libsfml-* in lib.

Before doing such critical actions, you should try to make a local install of SFML 1.6 to see if graphics works well. Just modify Makefile in src/SFML/ (in the SFML-1.6 directory of sources) to change the DESTDIR path. Next you will just re-direct g++ with -I and -L.

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Graphics / [Solved] Problem with Graphics after updating to 1.6
« on: April 08, 2010, 05:12:06 pm »
Your code compile and run well for me. Do you use 32 bits or 64 bits version? Did you uninstall all previous install of SFML before installing the 1.6? Did you try to make a local install?

3
Graphics / [Solved] Problem with Graphics after updating to 1.6
« on: April 08, 2010, 01:12:26 am »
I am using SFML 1.6 with Ubuntu to (but the 9.04). I have compilded the 1.6 version and I did not have any problem. Please, post your code and the the errors that you get.

4
Window / Moving mouse events = FPS drop. Bottleneck?
« on: April 07, 2010, 11:07:44 am »
Quote from: "Laurent"
This is wonderful, I released SFML 1.6 yesterday and it already solved 2 unexpected bugs :lol:


You don't know how lucky you are, boy :)

5
Window / Moving mouse events = FPS drop. Bottleneck?
« on: April 04, 2010, 04:38:03 am »
I use Ubuntu 9.04. I have tested your code but the frame rate stays close to 60... the same when the mouse is moving.

Your problem is strange. Did you try to lauch solely your program without any other program? Is there a difference if you put App.UseVerticalSync(false) ?

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