Welcome, Guest. Please login or register. Did you miss your activation email?

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - lavrno

Pages: [1]
1
General / SFML 2.5 CMake configuration
« on: January 04, 2020, 09:30:38 pm »
Hi, I am new to both SFML and CMake and have been struggling for some time to build SFML with CMake for version 2.50+, even after reading several tutorials as well as this forum post. I want to be able to build SFML with CLion (which just uses CMake).

I tried following the tutorial provided at https://www.sfml-dev.org/tutorials/2.5/compile-with-cmake.php, but it wasn't clear what I would download if I wanted to use pure CMake. Would I download one of the MinGW versions or the source code itself?

Ideally, I would like to just place the SFML source code directly in my project and build it alongside my project, but I don't know if that's possible and haven't been able to get it to work. Am I forced to build SFML outside my project and then link (either statically or dynamically) the resulting object files?

Right now I have a root directory with main.cpp (containing some barebones code to open a window using SFML), as well as my CMakeLists.txt file with the following code:

Code: [Select]
cmake_minimum_required(VERSION 3.15)
project(sfmltest3)

set(CMAKE_CXX_STANDARD 17)

add_executable(sfmltest3 main.cpp)

add_subdirectory(SFML)

include_directories(SFML/include)

target_link_libraries(sfmltest3 SFML)

I have attached a screenshot of my directory structure, if it helps.

CMake is able to run without encountering errors, but my project itself can't run, and fails with the following errors:

Code: [Select]
c:/mingw/bin/../lib/gcc/mingw32/6.3.0/../../../../mingw32/bin/ld.exe: cannot find -lSFML
collect2.exe: error: ld returned 1 exit status

If I try to build the way that this forum post specifies (assume, once again, that I've downloaded the SFML source code and that it's in the SFML directory), then I get the following error:

Code: [Select]
CMake Error at CMakeLists.txt:22 (find_package):
  By not providing "FindSFML.cmake" in CMAKE_MODULE_PATH this project has
  asked CMake to find a package configuration file provided by "SFML", but
  CMake did not find one.

  Could not find a package configuration file provided by "SFML" (requested
  version 2.5) with any of the following names:

    SFMLConfig.cmake
    sfml-config.cmake

  Add the installation prefix of "SFML" to CMAKE_PREFIX_PATH or set
  "SFML_DIR" to a directory containing one of the above files.  If "SFML"
  provides a separate development package or SDK, be sure it has been
  installed.

In the SFML source code download, there wasn't a file anywhere called SFMLConfig.cmake or sfml-config.cmake. Then again, I'm not sure if I should be using the source code if I want to build with pure CMake.

What do I have to do to build from scratch with CMake?

EDIT 1: I have made some progress. In the CMake I posted above, I had to replace target_link_libraries(sfmltest3 SFML) with target_link_libraries(sfmltest3 sfml-main sfml-system sfml-window sfml-graphics sfml-audio). Everything now works except that when I try to run the program, I get a message that says "Process finished with exit code -1073741515". In other words, I get a runtime error. When attempting to run the executable from commandline rather than an IDE, I get the message "The code execution cannot proceed because sfml-window-d-2.dll was not found."

EDIT 2: Everything is now working. I had to add set(BUILD_SHARED_LIBS FALSE) to my CMakeLists.txt file.

Pages: [1]