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SFML projects / Re: SFML Game Engine for Android
« on: January 12, 2020, 12:14:23 pm »
It's interesting that it seems based on what I'm ready that SFML needs the ndk android-ndk-r12b-windows-x86_64, which is marked as obsolete and unsupported by the Android developers. Is there a reason for this? It would be preferable to use the current as quite a lot has changed, but the use of a 4 year old version indicates there is a strong reason.