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Messages - ANtY

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1
Graphics / PostFX, y u no work, but why?
« on: September 14, 2011, 08:16:14 am »
Sorry, wrong line, I meant this:
too many arguments contructor

Also, hmm I used atan but my friend's using atan2 and it's working on his PC. Also I'll past other shader which I triend and which caused these errors which I mentioned before when I get home.

2
Graphics / PostFX, y u no work, but why?
« on: September 12, 2011, 11:12:37 pm »
I have some issues with postfx, it's running well on others' PCs but not on mine. There is a lot of stupid errors, not found variables, not found functions (like atan2) or "too many arguments in contructor" in line like this:
Code: [Select]
dist/=powe;

All this while the same code works on my friend's pc...

My graphics card is ATI Radeon HD 5670.

3
General / stupid errors :(
« on: May 29, 2010, 03:35:51 pm »
i tried to display window and i got that errors:

Quote
1>  main.cpp
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: virtual __thiscall sf::Window::~Window(void)" (__imp_??1Window@sf@@UAE@XZ) referenced in function _main
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __thiscall sf::Window::Display(void)" (__imp_?Display@Window@sf@@QAEXXZ) referenced in function _main
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __thiscall sf::Window::Window(class sf::VideoMode,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned long,struct sf::WindowSettings const &)" (__imp_??0Window@sf@@QAE@VVideoMode@1@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@KABUWindowSettings@1@@Z) referenced in function _main
1>main.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __thiscall sf::VideoMode::VideoMode(unsigned int,unsigned int,unsigned int)" (__imp_??0VideoMode@sf@@QAE@III@Z) referenced in function _main

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