1
Graphics / Re: SFML Tile Map Tearing
« on: April 21, 2020, 05:55:04 am »
The problem not in the Tile Map itself. It's in the Camera view. when Change the Camera position, just round x,y position, be for apply the change. My example:
https://github.com/UxiBeo/Game_SFML/blob/OOP/GameSFML/Graphics.cpp
https://github.com/UxiBeo/Game_SFML/blob/OOP/GameSFML/Graphics.cpp