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Graphics / Re: Loading large textures
« on: October 22, 2020, 01:00:09 am »
I just tried a 2048x2048 texture and there was no improvement. I did consider loading the textures when the game starts but there are seasons in the game which require different textures so that's four different map textures which is a lot of textures to keep in memory. I want a system where it only loads the textures needed as the player walks.