1
Graphics / Re: Do I need to set a GLSL version from the SFML library?
« on: September 24, 2020, 03:07:22 pm »
That's right yeah, using the SFML graphics library but writing custom shaders to call `draw()` with.
Is there something in the way SFML library is written or compiled that means it relies on GLSL version 120 when using the SFML graphics library on unix OS's?
Is there something in the way SFML library is written or compiled that means it relies on GLSL version 120 when using the SFML graphics library on unix OS's?