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C / Re: Is SFML Compatable with Emscripten (Webassembly)?
« on: April 05, 2022, 03:19:08 pm »
Would be highly interested in this one as well. Any updates here?
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i think that its not on the view, but mainly the tiles positions. try to position them with integers instead of floats.
Extending tiles by a pixel is a simple solution. You can also sometimes get away with shrinking the texture rectangle by a fraction (half is most secure but 0.2 could make a serious reduction on artifacts) of a pixel on each edge but this is better when the texture doesn't have to be "pixel perfect".This soulds like a lot of work, as I load the tiles from one tileset image, which is also used in Tiled.