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General / Re: SFML Debug dll's + Release dll's
« on: November 24, 2020, 09:28:06 pm »
OOooooohhh my GOOd
Holy shit this makes so much sense.
Thank you so much. I think I might try to make a Conan recipe for Thor so I can integrate it the same way as everything else into my project.
So I'm guessing if I were to make it rely on the debug dlls, I just build it with the build type "Debug" via cmake right?
Anyways thanks again.
Holy shit this makes so much sense.
Thank you so much. I think I might try to make a Conan recipe for Thor so I can integrate it the same way as everything else into my project.
So I'm guessing if I were to make it rely on the debug dlls, I just build it with the build type "Debug" via cmake right?
Anyways thanks again.