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Graphics / Re: Possible issue with Apple M1 processor
« on: February 20, 2021, 04:34:37 am »I went a step further and compiled my project for arm64 and it runs natively on the M1 flawlessly.
Hey, thanks for this thread, I've been trying to run sfml on my new m1 macbook for a while with little success. I actually tried compiling directly to arm 64 like you said, but immediately got this: imgur.com/a/LrydYjM do you think I have the wrong libraries/dylink installed, or is the issue with my compilation settings? Sorry, I'm pretty new to all the C++ building processes. Thanks in advance.