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General / Re: SFML and Compute Shaders
« on: April 17, 2021, 12:13:01 am »You'll need to create a gl loader with something like https://glad.dav1d.de/ and include the resulting files in your project. Note that these may or may not mix well with sfml's graphic module, so you may need to omit that and use the window module directly with opengl. I believe there's an example in the tutorial section
Thank you!! Appreciate the help.