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System / sf::Clock Segmentation Fault
« on: July 27, 2021, 01:58:38 pm »
Hi all!
My system is mac and I am using VScode. I am getting a "Segmentation fault: 11" exactly when closing the game. Using lldb I get the following error. Also, I strongly suspect the problem is due to the use of sf::Clock, because as soon as I comment the statement "sf::Clock clock;" nothing goes wrong. (Getting no segfault any more)
My system is mac and I am using VScode. I am getting a "Segmentation fault: 11" exactly when closing the game. Using lldb I get the following error. Also, I strongly suspect the problem is due to the use of sf::Clock, because as soon as I comment the statement "sf::Clock clock;" nothing goes wrong. (Getting no segfault any more)