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Messages - Oliver

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Graphics / Re: Isometric tiles, far apart
« on: August 23, 2021, 05:36:34 pm »
All this is my bad. I have checked the texture coordinates 100 times but that was the problem.
At one time i thought it was something wrong with my compiler or sfml. But ofc that is never the case.

The problem was caused due to texture coordinated being rotated wrong and therefor it didn't line up.

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Graphics / Re: Isometric tiles, far apart
« on: August 23, 2021, 01:55:24 pm »
Do you use vertexarray to draw the tiles? Because I get it to work when i don't use vertexarrays which is weird. I can't seem to figure it out.

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Graphics / Isometric tiles, far apart
« on: August 20, 2021, 06:15:54 pm »
I am trying to create a diamond shaped isometric tile map. I have managed to do it but not with vertex arrays. I always seem to get something wrong in my head.

Worth mentioning i have tried many different stuff, including trying to figure it out myself. But this solution is from a post from Paul in this link https://en.sfml-dev.org/forums/index.php?topic=27361.0

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anything