Hello peoples,
I wanted to avoid making yet another topic on this forum around this kind of issue, but much forum and general internet searching has gained me nothing but frustration.
I am using Visual Studio 2019 on Windows 10 with SFML 2.5.1 and after following the corresponding tutorial on first the SFML site and then many on YouTube, I was met with editor errors related to the inability to find the include directory ("cannot open source file 'SFML/Graphics.hpp') and of course the compiler error "Cannot open include file: 'SFML/Graphics.hpp': No such file or directory".
I have ensured the directory of the include and library folders are correct and applied to all configurations+platforms, as well as the dependencies for release and debug. If it matters, the "SFML-2.5.1" folder is located in "C:\Libraries". I am using the exact template code used in the Visual Studio setup tutorial on the SFML website. All these things were copy-pasted, to ensure minimum chance of goof, but here are some images because more eyes is better:
https://ibb.co/6Zsrtr1https://ibb.co/G255zJ8https://ibb.co/QcXDNHGhttps://ibb.co/XCcnJ52Thanks for your time and help, please tell me if additional details are necessary (I'm sure I forgot something)!