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General / SFML application fails to start in debug mode
« on: July 17, 2010, 10:32:45 am »
Hey everyone, I'm having a problem when trying to start an SFML app in Debug mode.
The error I get is :
The code in the app is the simple example in the tutorial. It builds correctly, but I get the above error when I try to run the app.
I'm statically linking to these files :
What's strange is that using the -s linking is working in release configuration. Please tell me what I'm doing wrong and how this can be fixed.
The error I get is :
Quote
Unable to start program "<path>\<name>.exe"
The application has failed to start because the application configuration is incorrect. Review the manifest file for possible errors. Reinstalling the application may fix the problem. For more details, see the application's event log.
The code in the app is the simple example in the tutorial. It builds correctly, but I get the above error when I try to run the app.
Code: [Select]
#include <SFML/System.hpp>
#include <iostream>
int main(int argc, char **argv)
{
sf::Clock Clock;
while (Clock.GetElapsedTime() < 5.f)
{
std::cout << Clock.GetElapsedTime() << std::endl;
sf::Sleep(0.5f);
}
return 0;
}
I'm statically linking to these files :
- sfml-system-s-d.lib
sfml-window-s-d.lib
sfml-graphics-s-d.lib
sfml-audio-s-d.lib
What's strange is that using the -s linking is working in release configuration. Please tell me what I'm doing wrong and how this can be fixed.