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Graphics / Re: Pixel deformation while moving sprites
« on: February 07, 2022, 04:50:47 pm »
Well yes, but I need to scale it by some float factor in order to match resolution, or I would need to work on 320 x 180 window to scale it properly using int values.
Or am I doing something wrong in here and need to rework my resolution system?
Or am I doing something wrong in here and need to rework my resolution system?