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General / Re: Random crashes while loading textures
« on: May 13, 2022, 05:01:46 pm »Hmm, this is a very odd issue.
It seems opengl itself is dying (returning version 0 instead of version 4) after being called a few times.
I'm going to give another test of my VS project trying to force the error. I know that last time I tried I couldn't reproduce it, and with any CMake projects I've been playing with have not seen this. I've been testing a lot of SFML3 stuff so I feel like I would have ran into this sooner.