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Messages - xenus

Pages: [1]
1
General / Re: Problem compiling static libs for SFML 2 RC on Debian Squeeze
« on: November 10, 2012, 01:58:00 pm »
Ok, for linux build it works .. then for windows i deactivate it for the moment

2
General / Re: Problem compiling static libs for SFML 2 RC on Debian Squeeze
« on: November 10, 2012, 01:39:09 pm »
Not really no .. there can't be a lib folder cause mingw32msvc-g++ is the compiler.

So how does he mean their should be the openal lib  >:(

I mean with BUILD_SHARED_LIBS=true everything went fine.

//edit
it's funny - if i run several times the make command from logged in console as root - after 5 times everything is fine .. what the hell ..

3
General / Re: Problem compiling static libs for SFML 2 RC on Debian Squeeze
« on: November 09, 2012, 11:25:05 pm »
Pretty cool, he ?  ;D

Ok verbose output is a bit longer - dont hit me..  :-\

Code: [Select]
CMake call : /usr/bin/cmake  -G "Unix Makefiles" -DCMAKE_INSTALL_PREFIX=/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-debug-static -DCMAKE_BUILD_TYPE=Debug -DBUILD_SHARED_LIBS=false
-DCMAKE_CXX_COMPILER=i586-mingw32msvc-g++
-DCMAKE_C_COMPILER=i586-mingw32msvc-gcc
-DCMAKE_SYSTEM_NAME=Windows
-DOPENAL_LIBRARY=/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/extlibs/libs-mingw/libopenal32.a
-DCMAKE_VERBOSE_MAKEFILE=on "/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace"
[sfml2-build-debug-static] $ /usr/bin/cmake -G "Unix Makefiles" -DCMAKE_INSTALL_PREFIX=/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-debug-static -DCMAKE_BUILD_TYPE=Debug -DBUILD_SHARED_LIBS=false -DCMAKE_CXX_COMPILER=i586-mingw32msvc-g++ -DCMAKE_C_COMPILER=i586-mingw32msvc-gcc -DCMAKE_SYSTEM_NAME=Windows -DOPENAL_LIBRARY=/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/extlibs/libs-mingw/libopenal32.a -DCMAKE_VERBOSE_MAKEFILE=on /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace
-- The C compiler identification is GNU
-- The CXX compiler identification is GNU
-- Check for working C compiler: /usr/bin/i586-mingw32msvc-gcc
-- Check for working C compiler: /usr/bin/i586-mingw32msvc-gcc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: /usr/bin/i586-mingw32msvc-g++
-- Check for working CXX compiler: /usr/bin/i586-mingw32msvc-g++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Looking for sys/types.h
-- Looking for sys/types.h - found
-- Looking for stdint.h
-- Looking for stdint.h - found
-- Looking for stddef.h
-- Looking for stddef.h - found
-- Check size of void*
-- Check size of void* - done
-- Found Freetype: /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/extlibs/libs-mingw/libfreetype.a
-- Found GLEW: /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/extlibs/libs-mingw/libglew.a
-- Found JPEG: /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/extlibs/libs-mingw/libjpeg.a
-- Found OpenAL: /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/extlibs/libs-mingw/libopenal32.a
-- Found SNDFILE: /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/extlibs/libs-mingw/libsndfile.a
-- Configuring done
-- Generating done
-- Build files have been written to: /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static
[sfml2-build-debug-static] $ make
/usr/bin/cmake -H/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace -B/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static --check-build-system CMakeFiles/Makefile.cmake 0
/usr/bin/cmake -E cmake_progress_start /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles/progress.marks
make -f CMakeFiles/Makefile2 all
make[1]: Entering directory `/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static'
make -f src/SFML/System/CMakeFiles/sfml-system.dir/build.make src/SFML/System/CMakeFiles/sfml-system.dir/depend
make[2]: Entering directory `/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static'
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static && /usr/bin/cmake -E cmake_depends "Unix Makefiles" /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/System /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/System /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/System/CMakeFiles/sfml-system.dir/DependInfo.cmake --color=
Scanning dependencies of target sfml-system
make[2]: Leaving directory `/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static'
make -f src/SFML/System/CMakeFiles/sfml-system.dir/build.make src/SFML/System/CMakeFiles/sfml-system.dir/build
make[2]: Entering directory `/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static'
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 49
[  1%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Clock.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/System && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-system.dir/Clock.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/System/Clock.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 50
[  2%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Err.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/System && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-system.dir/Err.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/System/Err.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 51
[  3%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Lock.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/System && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-system.dir/Lock.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/System/Lock.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 52
[  5%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Mutex.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/System && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-system.dir/Mutex.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/System/Mutex.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 53
[  6%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Sleep.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/System && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-system.dir/Sleep.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/System/Sleep.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 54
[  7%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/String.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/System && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-system.dir/String.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/System/String.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 55
[  9%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Thread.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/System && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-system.dir/Thread.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/System/Thread.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 56
[ 10%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/ThreadLocal.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/System && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-system.dir/ThreadLocal.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/System/ThreadLocal.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 57
[ 11%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Time.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/System && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-system.dir/Time.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/System/Time.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 58
[ 12%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Win32/ClockImpl.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/System && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-system.dir/Win32/ClockImpl.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/System/Win32/ClockImpl.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 59
[ 14%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Win32/MutexImpl.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/System && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-system.dir/Win32/MutexImpl.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/System/Win32/MutexImpl.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 60
[ 15%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Win32/SleepImpl.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/System && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-system.dir/Win32/SleepImpl.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/System/Win32/SleepImpl.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 61
[ 16%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Win32/ThreadImpl.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/System && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-system.dir/Win32/ThreadImpl.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/System/Win32/ThreadImpl.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 62
[ 18%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Win32/ThreadLocalImpl.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/System && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-system.dir/Win32/ThreadLocalImpl.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/System/Win32/ThreadLocalImpl.cpp
Linking CXX static library ../../../lib/libsfml-system-s-d.a
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/System && /usr/bin/cmake -P CMakeFiles/sfml-system.dir/cmake_clean_target.cmake
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/System && /usr/bin/cmake -E cmake_link_script CMakeFiles/sfml-system.dir/link.txt --verbose=1
/usr/bin/i586-mingw32msvc-ar cr ../../../lib/libsfml-system-s-d.a  CMakeFiles/sfml-system.dir/Clock.cpp.obj CMakeFiles/sfml-system.dir/Err.cpp.obj CMakeFiles/sfml-system.dir/Lock.cpp.obj CMakeFiles/sfml-system.dir/Mutex.cpp.obj CMakeFiles/sfml-system.dir/Sleep.cpp.obj CMakeFiles/sfml-system.dir/String.cpp.obj CMakeFiles/sfml-system.dir/Thread.cpp.obj CMakeFiles/sfml-system.dir/ThreadLocal.cpp.obj CMakeFiles/sfml-system.dir/Time.cpp.obj CMakeFiles/sfml-system.dir/Win32/ClockImpl.cpp.obj CMakeFiles/sfml-system.dir/Win32/MutexImpl.cpp.obj CMakeFiles/sfml-system.dir/Win32/SleepImpl.cpp.obj CMakeFiles/sfml-system.dir/Win32/ThreadImpl.cpp.obj CMakeFiles/sfml-system.dir/Win32/ThreadLocalImpl.cpp.obj
/usr/bin/i586-mingw32msvc-ranlib ../../../lib/libsfml-system-s-d.a
make[2]: Leaving directory `/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static'
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/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 68
[ 25%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/Keyboard.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/Window && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-window.dir/Keyboard.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/Window/Keyboard.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 69
[ 27%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/Mouse.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/Window && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-window.dir/Mouse.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/Window/Mouse.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 70
[ 28%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/VideoMode.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/Window && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-window.dir/VideoMode.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/Window/VideoMode.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 71
[ 29%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/Window.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/Window && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-window.dir/Window.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/Window/Window.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 72
[ 31%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/WindowImpl.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/Window && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-window.dir/WindowImpl.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/Window/WindowImpl.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 73
[ 32%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/Win32/WglContext.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/Window && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-window.dir/Win32/WglContext.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/Window/Win32/WglContext.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 74
[ 33%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/Win32/InputImpl.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/Window && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-window.dir/Win32/InputImpl.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/Window/Win32/InputImpl.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 75
[ 35%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/Win32/JoystickImpl.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/Window && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-window.dir/Win32/JoystickImpl.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/Window/Win32/JoystickImpl.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 76
[ 36%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/Win32/VideoModeImpl.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/Window && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-window.dir/Win32/VideoModeImpl.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/Window/Win32/VideoModeImpl.cpp
/usr/bin/cmake -E cmake_progress_report /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/CMakeFiles 77
[ 37%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/Win32/WindowImplWin32.cpp.obj
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/Window && /usr/bin/i586-mingw32msvc-g++   -DSFML_STATIC -g -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/include -I/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src   -o CMakeFiles/sfml-window.dir/Win32/WindowImplWin32.cpp.obj -c /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/src/SFML/Window/Win32/WindowImplWin32.cpp
Linking CXX static library ../../../lib/libsfml-window-s-d.a
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/Window && /usr/bin/cmake -P CMakeFiles/sfml-window.dir/cmake_clean_target.cmake
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/Window && /usr/bin/cmake -E cmake_link_script CMakeFiles/sfml-window.dir/link.txt --verbose=1
/usr/bin/i586-mingw32msvc-ar cr ../../../lib/libsfml-window-s-d.a  CMakeFiles/sfml-window.dir/Context.cpp.obj CMakeFiles/sfml-window.dir/GlContext.cpp.obj CMakeFiles/sfml-window.dir/GlResource.cpp.obj CMakeFiles/sfml-window.dir/Joystick.cpp.obj CMakeFiles/sfml-window.dir/JoystickManager.cpp.obj CMakeFiles/sfml-window.dir/Keyboard.cpp.obj CMakeFiles/sfml-window.dir/Mouse.cpp.obj CMakeFiles/sfml-window.dir/VideoMode.cpp.obj CMakeFiles/sfml-window.dir/Window.cpp.obj CMakeFiles/sfml-window.dir/WindowImpl.cpp.obj CMakeFiles/sfml-window.dir/Win32/WglContext.cpp.obj CMakeFiles/sfml-window.dir/Win32/InputImpl.cpp.obj CMakeFiles/sfml-window.dir/Win32/JoystickImpl.cpp.obj CMakeFiles/sfml-window.dir/Win32/VideoModeImpl.cpp.obj CMakeFiles/sfml-window.dir/Win32/WindowImplWin32.cpp.obj
/usr/bin/i586-mingw32msvc-ranlib ../../../lib/libsfml-window-s-d.a
cd /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static/src/SFML/Window && /usr/bin/i586-mingw32msvc-ar x /usr/bin/i586-mingw32msvc-g++/lib/libopengl32.a
/usr/bin/i586-mingw32msvc-ar: /usr/bin/i586-mingw32msvc-g++/lib/libopengl32.a: No error
make[2]: *** [lib/libsfml-window-s-d.a] Fehler 1
make[2]: Leaving directory `/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static'
make[1]: *** [src/SFML/Window/CMakeFiles/sfml-window.dir/all] Fehler 2
make[1]: Leaving directory `/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static'
make: *** [all] Fehler 2

4
General / Problem compiling static libs for SFML 2 RC on Debian Squeeze
« on: November 09, 2012, 10:05:23 pm »
Hi there,

i've got a problem with compiling SFML 2 RC on Debian Squeeze with mingw32

Quote
cmake version 2.8.2
CMake call : /usr/bin/cmake  -G "Unix Makefiles" -DCMAKE_INSTALL_PREFIX=/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-debug-static -DCMAKE_BUILD_TYPE=Debug -DBUILD_SHARED_LIBS=false
-DCMAKE_CXX_COMPILER=i586-mingw32msvc-g++
-DCMAKE_C_COMPILER=i586-mingw32msvc-gcc
-DCMAKE_SYSTEM_NAME=Windows
-DOPENAL_LIBRARY=/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/extlibs/libs-mingw/libopenal32.a "/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace"
[sfml2-build-debug-static] $ /usr/bin/cmake -G "Unix Makefiles" -DCMAKE_INSTALL_PREFIX=/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-debug-static -DCMAKE_BUILD_TYPE=Debug -DBUILD_SHARED_LIBS=false -DCMAKE_CXX_COMPILER=i586-mingw32msvc-g++ -DCMAKE_C_COMPILER=i586-mingw32msvc-gcc -DCMAKE_SYSTEM_NAME=Windows -DOPENAL_LIBRARY=/var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/extlibs/libs-mingw/libopenal32.a /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace
-- The C compiler identification is GNU
-- The CXX compiler identification is GNU
-- Check for working C compiler: /usr/bin/i586-mingw32msvc-gcc
-- Check for working C compiler: /usr/bin/i586-mingw32msvc-gcc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: /usr/bin/i586-mingw32msvc-g++
-- Check for working CXX compiler: /usr/bin/i586-mingw32msvc-g++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Looking for sys/types.h
-- Looking for sys/types.h - found
-- Looking for stdint.h
-- Looking for stdint.h - found
-- Looking for stddef.h
-- Looking for stddef.h - found
-- Check size of void*
-- Check size of void* - done
-- Found Freetype: /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/extlibs/libs-mingw/libfreetype.a
-- Found GLEW: /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/extlibs/libs-mingw/libglew.a
-- Found JPEG: /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/extlibs/libs-mingw/libjpeg.a
-- Found OpenAL: /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/extlibs/libs-mingw/libopenal32.a
-- Found SNDFILE: /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/extlibs/libs-mingw/libsndfile.a
-- Configuring done
-- Generating done
-- Build files have been written to: /var/lib/jenkins/jobs/SFML2_Latest-windows/workspace/sfml2-build-debug-static
[sfml2-build-debug-static] $ make
Scanning dependencies of target sfml-system
[  1%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Clock.cpp.obj
[  2%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Err.cpp.obj
[  3%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Lock.cpp.obj
[  5%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Mutex.cpp.obj
[  6%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Sleep.cpp.obj
[  7%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/String.cpp.obj
[  9%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Thread.cpp.obj
[ 10%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/ThreadLocal.cpp.obj
[ 11%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Time.cpp.obj
[ 12%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Win32/ClockImpl.cpp.obj
[ 14%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Win32/MutexImpl.cpp.obj
[ 15%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Win32/SleepImpl.cpp.obj
[ 16%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Win32/ThreadImpl.cpp.obj
[ 18%] Building CXX object src/SFML/System/CMakeFiles/sfml-system.dir/Win32/ThreadLocalImpl.cpp.obj
Linking CXX static library ../../../lib/libsfml-system-s-d.a
[ 18%] Built target sfml-system
Scanning dependencies of target sfml-window
[ 19%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/Context.cpp.obj
[ 20%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/GlContext.cpp.obj
[ 22%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/GlResource.cpp.obj
[ 23%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/Joystick.cpp.obj
[ 24%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/JoystickManager.cpp.obj
[ 25%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/Keyboard.cpp.obj
[ 27%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/Mouse.cpp.obj
[ 28%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/VideoMode.cpp.obj
[ 29%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/Window.cpp.obj
[ 31%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/WindowImpl.cpp.obj
[ 32%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/Win32/WglContext.cpp.obj
[ 33%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/Win32/InputImpl.cpp.obj
[ 35%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/Win32/JoystickImpl.cpp.obj
[ 36%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/Win32/VideoModeImpl.cpp.obj
[ 37%] Building CXX object src/SFML/Window/CMakeFiles/sfml-window.dir/Win32/WindowImplWin32.cpp.obj
Linking CXX static library ../../../lib/libsfml-window-s-d.a
/usr/bin/i586-mingw32msvc-ar: /usr/bin/i586-mingw32msvc-g++/lib/libopengl32.a: No error
make[2]: *** [lib/libsfml-window-s-d.a] Fehler 1
make[1]: *** [src/SFML/Window/CMakeFiles/sfml-window.dir/all] Fehler 2
make: *** [all] Fehler 2

Maybe it's a simple problem but i dont get it at the moment.
The dynamic version works without problems - is there something to adjust in cmake parameters ?

Best regards,
xenus

5
General / Installing under Visual C++ 2010
« on: August 07, 2010, 11:56:48 pm »
I can't find the error , i've downloaded compiled libs from a different location and in Debug-Static mode it works but in Release not..

I decided to work with the dynamic version.

Thanks so far,
xenus

6
General / Installing under Visual C++ 2010
« on: August 07, 2010, 10:03:15 pm »
I have recompiled SFML with VC2010 , got some warnings but all was build.

I tried to build a sample RenderWindow programm but i got a lot linker errors :

Code: [Select]
Fehler 39 error LNK1120: 38 nicht aufgelöste externe Verweise. C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\Debug\DBWorldServer.exe DBWorldServer
Fehler 1 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__EnumDisplaySettingsA@12" in Funktion ""public: static void __cdecl sf::priv::VideoModeSupport::GetSupportedVideoModes(class std::vector<class sf::VideoMode,class std::allocator<class sf::VideoMode> > &)" (?GetSupportedVideoModes@VideoModeSupport@priv@sf@@SAXAAV?$vector@VVideoMode@sf@@V?$allocator@VVideoMode@sf@@@std@@@std@@@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(VideoModeSupport.obj) DBWorldServer
Fehler 2 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__ShowWindow@8" in Funktion ""public: __thiscall sf::priv::WindowImplWin32::WindowImplWin32(void)" (??0WindowImplWin32@priv@sf@@QAE@XZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 3 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__CreateWindowExA@48" in Funktion ""public: __thiscall sf::priv::WindowImplWin32::WindowImplWin32(void)" (??0WindowImplWin32@priv@sf@@QAE@XZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 4 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__CreateWindowExW@48" in Funktion ""public: __thiscall sf::priv::WindowImplWin32::WindowImplWin32(void)" (??0WindowImplWin32@priv@sf@@QAE@XZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 5 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__SetWindowLongA@12" in Funktion ""public: __thiscall sf::priv::WindowImplWin32::WindowImplWin32(void *,struct sf::WindowSettings &)" (??0WindowImplWin32@priv@sf@@QAE@PAXAAUWindowSettings@2@@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 6 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__GetClientRect@8" in Funktion ""public: __thiscall sf::priv::WindowImplWin32::WindowImplWin32(void *,struct sf::WindowSettings &)" (??0WindowImplWin32@priv@sf@@QAE@PAXAAUWindowSettings@2@@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 7 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__AdjustWindowRect@12" in Funktion ""public: __thiscall sf::priv::WindowImplWin32::WindowImplWin32(class sf::VideoMode,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned long,struct sf::WindowSettings &)" (??0WindowImplWin32@priv@sf@@QAE@VVideoMode@2@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@KAAUWindowSettings@2@@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 8 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__ReleaseDC@8" in Funktion ""public: __thiscall sf::priv::WindowImplWin32::WindowImplWin32(class sf::VideoMode,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned long,struct sf::WindowSettings &)" (??0WindowImplWin32@priv@sf@@QAE@VVideoMode@2@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@KAAUWindowSettings@2@@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 9 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__GetDeviceCaps@8" in Funktion ""public: __thiscall sf::priv::WindowImplWin32::WindowImplWin32(class sf::VideoMode,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned long,struct sf::WindowSettings &)" (??0WindowImplWin32@priv@sf@@QAE@VVideoMode@2@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@KAAUWindowSettings@2@@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 10 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__GetDC@4" in Funktion ""public: __thiscall sf::priv::WindowImplWin32::WindowImplWin32(class sf::VideoMode,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned long,struct sf::WindowSettings &)" (??0WindowImplWin32@priv@sf@@QAE@VVideoMode@2@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@KAAUWindowSettings@2@@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 11 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__UnregisterClassA@8" in Funktion ""public: virtual __thiscall sf::priv::WindowImplWin32::~WindowImplWin32(void)" (??1WindowImplWin32@priv@sf@@UAE@XZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 12 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__UnregisterClassW@8" in Funktion ""public: virtual __thiscall sf::priv::WindowImplWin32::~WindowImplWin32(void)" (??1WindowImplWin32@priv@sf@@UAE@XZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 13 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__DestroyWindow@4" in Funktion ""public: virtual __thiscall sf::priv::WindowImplWin32::~WindowImplWin32(void)" (??1WindowImplWin32@priv@sf@@UAE@XZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 14 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__DestroyIcon@4" in Funktion ""public: virtual __thiscall sf::priv::WindowImplWin32::~WindowImplWin32(void)" (??1WindowImplWin32@priv@sf@@UAE@XZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 15 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__DispatchMessageA@4" in Funktion ""private: virtual void __thiscall sf::priv::WindowImplWin32::ProcessEvents(void)" (?ProcessEvents@WindowImplWin32@priv@sf@@EAEXXZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 16 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__TranslateMessage@4" in Funktion ""private: virtual void __thiscall sf::priv::WindowImplWin32::ProcessEvents(void)" (?ProcessEvents@WindowImplWin32@priv@sf@@EAEXXZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 17 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__PeekMessageA@20" in Funktion ""private: virtual void __thiscall sf::priv::WindowImplWin32::ProcessEvents(void)" (?ProcessEvents@WindowImplWin32@priv@sf@@EAEXXZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 18 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__SwapBuffers@4" in Funktion ""private: virtual void __thiscall sf::priv::WindowImplWin32::Display(void)" (?Display@WindowImplWin32@priv@sf@@EAEXXZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 19 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__SetCursor@4" in Funktion ""private: virtual void __thiscall sf::priv::WindowImplWin32::ShowMouseCursor(bool)" (?ShowMouseCursor@WindowImplWin32@priv@sf@@EAEX_N@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 20 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__LoadCursorA@8" in Funktion ""private: virtual void __thiscall sf::priv::WindowImplWin32::ShowMouseCursor(bool)" (?ShowMouseCursor@WindowImplWin32@priv@sf@@EAEX_N@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 21 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__SetCursorPos@8" in Funktion ""private: virtual void __thiscall sf::priv::WindowImplWin32::SetCursorPosition(unsigned int,unsigned int)" (?SetCursorPosition@WindowImplWin32@priv@sf@@EAEXII@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 22 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__ClientToScreen@8" in Funktion ""private: virtual void __thiscall sf::priv::WindowImplWin32::SetCursorPosition(unsigned int,unsigned int)" (?SetCursorPosition@WindowImplWin32@priv@sf@@EAEXII@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 23 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__SetWindowPos@28" in Funktion ""private: virtual void __thiscall sf::priv::WindowImplWin32::SetPosition(int,int)" (?SetPosition@WindowImplWin32@priv@sf@@EAEXHH@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 24 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__GetWindowLongA@8" in Funktion ""private: virtual void __thiscall sf::priv::WindowImplWin32::SetSize(unsigned int,unsigned int)" (?SetSize@WindowImplWin32@priv@sf@@EAEXII@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 25 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__SendMessageA@16" in Funktion ""private: virtual void __thiscall sf::priv::WindowImplWin32::SetIcon(unsigned int,unsigned int,unsigned char const *)" (?SetIcon@WindowImplWin32@priv@sf@@EAEXIIPBE@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 26 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__CreateIcon@28" in Funktion ""private: virtual void __thiscall sf::priv::WindowImplWin32::SetIcon(unsigned int,unsigned int,unsigned char const *)" (?SetIcon@WindowImplWin32@priv@sf@@EAEXIIPBE@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 27 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__RegisterClassA@4" in Funktion ""private: void __thiscall sf::priv::WindowImplWin32::RegisterWindowClass(void)" (?RegisterWindowClass@WindowImplWin32@priv@sf@@AAEXXZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 28 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__RegisterClassW@4" in Funktion ""private: void __thiscall sf::priv::WindowImplWin32::RegisterWindowClass(void)" (?RegisterWindowClass@WindowImplWin32@priv@sf@@AAEXXZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 29 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__ChangeDisplaySettingsA@8" in Funktion ""private: void __thiscall sf::priv::WindowImplWin32::SwitchToFullscreen(class sf::VideoMode const &)" (?SwitchToFullscreen@WindowImplWin32@priv@sf@@AAEXABVVideoMode@3@@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 30 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__SetPixelFormat@12" in Funktion ""private: void __thiscall sf::priv::WindowImplWin32::CreateContext(class sf::VideoMode const &,struct sf::WindowSettings &)" (?CreateContext@WindowImplWin32@priv@sf@@AAEXABVVideoMode@3@AAUWindowSettings@3@@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 31 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__ChoosePixelFormat@8" in Funktion ""private: void __thiscall sf::priv::WindowImplWin32::CreateContext(class sf::VideoMode const &,struct sf::WindowSettings &)" (?CreateContext@WindowImplWin32@priv@sf@@AAEXABVVideoMode@3@AAUWindowSettings@3@@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 32 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__DescribePixelFormat@16" in Funktion ""private: void __thiscall sf::priv::WindowImplWin32::CreateContext(class sf::VideoMode const &,struct sf::WindowSettings &)" (?CreateContext@WindowImplWin32@priv@sf@@AAEXABVVideoMode@3@AAUWindowSettings@3@@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 33 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__TrackMouseEvent@4" in Funktion ""private: void __thiscall sf::priv::WindowImplWin32::ProcessEvent(unsigned int,unsigned int,long)" (?ProcessEvent@WindowImplWin32@priv@sf@@AAEXIIJ@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 34 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__GetAsyncKeyState@4" in Funktion ""private: void __thiscall sf::priv::WindowImplWin32::ProcessEvent(unsigned int,unsigned int,long)" (?ProcessEvent@WindowImplWin32@priv@sf@@AAEXIIJ@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 35 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__MapVirtualKeyA@8" in Funktion ""private: static enum sf::Key::Code __cdecl sf::priv::WindowImplWin32::VirtualKeyCodeToSF(unsigned int,long)" (?VirtualKeyCodeToSF@WindowImplWin32@priv@sf@@CA?AW4Code@Key@3@IJ@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 36 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__DefWindowProcA@16" in Funktion ""private: static long __stdcall sf::priv::WindowImplWin32::GlobalOnEvent(struct HWND__ *,unsigned int,unsigned int,long)" (?GlobalOnEvent@WindowImplWin32@priv@sf@@CGJPAUHWND__@@IIJ@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 37 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__DefWindowProcW@16" in Funktion ""private: static long __stdcall sf::priv::WindowImplWin32::GlobalOnEvent(struct HWND__ *,unsigned int,unsigned int,long)" (?GlobalOnEvent@WindowImplWin32@priv@sf@@CGJPAUHWND__@@IIJ@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer
Fehler 38 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol "__imp__CallWindowProcA@20" in Funktion ""private: static long __stdcall sf::priv::WindowImplWin32::GlobalOnEvent(struct HWND__ *,unsigned int,unsigned int,long)" (?GlobalOnEvent@WindowImplWin32@priv@sf@@CGJPAUHWND__@@IIJ@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-window-s-d.lib(WindowImplWin32.obj) DBWorldServer


Additional Dependencies: sfml-graphics-s-d.lib;sfml-window-s-d.lib;sfml-system-s-d.lib;

Programm-Code:

Code: [Select]

#include <iostream>
#include <SFML/System.hpp>
#include <SFML/Window.hpp>
#include <SFML/Graphics.hpp>

int main()
{
    // Create the main rendering window
    sf::RenderWindow App(sf::VideoMode(800, 600, 32), "SFML Graphics");
   
    // Start game loop
    while (App.IsOpened())
    {
        // Process events
        sf::Event Event;
        while (App.GetEvent(Event))
        {
            // Close window : exit
            if (Event.Type == sf::Event::Closed)
                App.Close();
        }

        // Clear the screen (fill it with black color)
        App.Clear();

        // Display window contents on screen
        App.Display();
    }

    return EXIT_SUCCESS;

}


I hope you have some ideas..

Thanks,
xenus

//edit:
if i remove sfml-window-s-d.lib i got only 18 Linking Errors:

Code: [Select]

Fehler 18 error LNK1120: 16 nicht aufgelöste externe Verweise. C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\Debug\DBWorldServer.exe DBWorldServer
Fehler 1 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol ""public: void __thiscall sf::Window::Display(void)" (?Display@Window@sf@@QAEXXZ)" in Funktion "_main". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\main.obj DBWorldServer
Fehler 2 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol ""public: void __thiscall sf::Window::Close(void)" (?Close@Window@sf@@QAEXXZ)" in Funktion "_main". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\main.obj DBWorldServer
Fehler 3 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol ""public: bool __thiscall sf::Window::GetEvent(class sf::Event &)" (?GetEvent@Window@sf@@QAE_NAAVEvent@2@@Z)" in Funktion "_main". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\main.obj DBWorldServer
Fehler 4 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol ""public: bool __thiscall sf::Window::IsOpened(void)const " (?IsOpened@Window@sf@@QBE_NXZ)" in Funktion "_main". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\main.obj DBWorldServer
Fehler 5 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol ""public: __thiscall sf::VideoMode::VideoMode(unsigned int,unsigned int,unsigned int)" (??0VideoMode@sf@@QAE@III@Z)" in Funktion "_main". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\main.obj DBWorldServer
Fehler 15 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol ""public: void __thiscall sf::Context::SetActive(bool)" (?SetActive@Context@sf@@QAEX_N@Z)" in Funktion ""public: __thiscall sf::priv::GraphicsContext::GraphicsContext(void)" (??0GraphicsContext@priv@sf@@QAE@XZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-graphics-s-d.lib(GraphicsContext.obj) DBWorldServer
Fehler 16 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol ""public: static class sf::Context & __cdecl sf::Context::GetGlobal(void)" (?GetGlobal@Context@sf@@SAAAV12@XZ)" in Funktion ""public: __thiscall sf::priv::GraphicsContext::GraphicsContext(void)" (??0GraphicsContext@priv@sf@@QAE@XZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-graphics-s-d.lib(GraphicsContext.obj) DBWorldServer
Fehler 17 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol ""public: static bool __cdecl sf::Context::IsContextActive(void)" (?IsContextActive@Context@sf@@SA_NXZ)" in Funktion ""public: __thiscall sf::priv::GraphicsContext::GraphicsContext(void)" (??0GraphicsContext@priv@sf@@QAE@XZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-graphics-s-d.lib(GraphicsContext.obj) DBWorldServer
Fehler 12 error LNK2001: Nicht aufgelöstes externes Symbol ""public: bool __thiscall sf::Window::SetActive(bool)const " (?SetActive@Window@sf@@QBE_N_N@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-graphics-s-d.lib(Image.obj) DBWorldServer
Fehler 6 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol ""public: virtual __thiscall sf::Window::~Window(void)" (??1Window@sf@@UAE@XZ)" in Funktion "__unwindfunclet$??0RenderWindow@sf@@QAE@XZ$0". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-graphics-s-d.lib(RenderWindow.obj) DBWorldServer
Fehler 7 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol ""public: __thiscall sf::Window::Window(void)" (??0Window@sf@@QAE@XZ)" in Funktion ""public: __thiscall sf::RenderWindow::RenderWindow(void)" (??0RenderWindow@sf@@QAE@XZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-graphics-s-d.lib(RenderWindow.obj) DBWorldServer
Fehler 8 error LNK2001: Nicht aufgelöstes externes Symbol ""private: virtual void __thiscall sf::Window::OnEvent(class sf::Event const &)" (?OnEvent@Window@sf@@EAEXABVEvent@2@@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-graphics-s-d.lib(RenderWindow.obj) DBWorldServer
Fehler 9 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol ""public: void __thiscall sf::Window::Create(class sf::VideoMode,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned long,struct sf::WindowSettings const &)" (?Create@Window@sf@@QAEXVVideoMode@2@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@KABUWindowSettings@2@@Z)" in Funktion ""public: __thiscall sf::RenderWindow::RenderWindow(class sf::VideoMode,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned long,struct sf::WindowSettings const &)" (??0RenderWindow@sf@@QAE@VVideoMode@1@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@KABUWindowSettings@1@@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-graphics-s-d.lib(RenderWindow.obj) DBWorldServer
Fehler 10 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol ""public: void __thiscall sf::Window::Create(void *,struct sf::WindowSettings const &)" (?Create@Window@sf@@QAEXPAXABUWindowSettings@2@@Z)" in Funktion ""public: __thiscall sf::RenderWindow::RenderWindow(void *,struct sf::WindowSettings const &)" (??0RenderWindow@sf@@QAE@PAXABUWindowSettings@1@@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-graphics-s-d.lib(RenderWindow.obj) DBWorldServer
Fehler 11 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol ""public: bool __thiscall sf::Window::SetActive(bool)const " (?SetActive@Window@sf@@QBE_N_N@Z)" in Funktion ""private: virtual bool __thiscall sf::RenderWindow::Activate(bool)" (?Activate@RenderWindow@sf@@EAE_N_N@Z)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-graphics-s-d.lib(RenderWindow.obj) DBWorldServer
Fehler 13 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol ""public: unsigned int __thiscall sf::Window::GetWidth(void)const " (?GetWidth@Window@sf@@QBEIXZ)" in Funktion ""public: virtual unsigned int __thiscall sf::RenderWindow::GetWidth(void)const " (?GetWidth@RenderWindow@sf@@UBEIXZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-graphics-s-d.lib(RenderWindow.obj) DBWorldServer
Fehler 14 error LNK2019: Verweis auf nicht aufgelöstes externes Symbol ""public: unsigned int __thiscall sf::Window::GetHeight(void)const " (?GetHeight@Window@sf@@QBEIXZ)" in Funktion ""public: virtual unsigned int __thiscall sf::RenderWindow::GetHeight(void)const " (?GetHeight@RenderWindow@sf@@UBEIXZ)". C:\Users\xenus\Desktop\working_title\neuer_anlauf\DBWorldServer\DBWorldServer\sfml-graphics-s-d.lib(RenderWindow.obj) DBWorldServer

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