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SFML development / Move Semantic Priorities
« on: November 17, 2022, 06:42:03 pm »
Hello!
I want to start adding move semantics. I was wondering if anyone had thoughts on where I should focus?
I just did sf::Shader, and I was curious if anyone had classes they really desired to be moveable? If there's already a discussion on this that I missed I genuinely apologize, and would be grateful for a link to said topic.
I want to start adding move semantics. I was wondering if anyone had thoughts on where I should focus?
I just did sf::Shader, and I was curious if anyone had classes they really desired to be moveable? If there's already a discussion on this that I missed I genuinely apologize, and would be grateful for a link to said topic.