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Messages - milawynsrealm

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1
Graphics / RenderWindow inside of a class
« on: October 28, 2010, 05:59:19 am »
How should I create a window inside of a class? I am new to this library (I used SDL in the past), and I want to know how to create a window. I may be still learning C++, but I also want to learn how to program by doing. Learning the details of how C++ works is one thing, but being able to apply it to a real-world program is another ball of wax.

Below, I have an example of my first, and failed attempt at trying to do it:

Code: [Select]

class cGame{
public:
     ...
private:
     ...
     sf::RenderWindow mainWindow;
};


And then for the main code, I tried to use this code:
Code: [Select]

bool cGame::Run()
{
mainWindow.Display();
return true; //returns as true
}

// ...

void cGame::Cleanup()
{
//releases all the resources and closes the program
mainWindow.Close(); //closes the window
}



What am I doing wrong?

Pages: [1]