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SFML projects / "The Standard Engine"
« on: August 22, 2010, 06:11:11 pm »Quote from: "Svenstaro"
zlib does not forbid sublicensing but you need to put a list of the original authors in there and you cannot misstate the origin of the original software. Apart from that, there is nothing you have to do.
Personally, I think you should probably go with zlib as it is very liberal and will make sure that at least your name will appear in some games made with your engine.
Thanks for the answer!