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Messages - pubby8

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General discussions / Should I switch to SFML from SDL?
« on: October 06, 2010, 11:27:23 pm »
Floating point math can differ on other systems (very small amount).

I want it to be exact. Exactly what features use floats?


Also, how is 2.0 differant from 1.6, and any estimate on when it will be released?

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General discussions / Should I switch to SFML from SDL?
« on: October 06, 2010, 10:40:09 pm »
other issues:

First, I heard that SFML had some issues with memory leaks. Is this something that could still occur?

Will SFML work identically on all systems for things like random numbers and time? I heard some of these functions use floats, which is a big no-no for syncing across platforms.

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General discussions / Should I switch to SFML from SDL?
« on: October 06, 2010, 01:41:11 am »
I am making an opengl game and use SDL for the window, keyboard, and audio. Is it beneficial to switch to SFML?

What I would like:
*Easy key handling
*Multiple windows
*Good audio library

Can SFML do this?

Also, what systems can SFML run on? I know windows and linux, but is mac 100% there? Can it run on any other systems?

Thanks.

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