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General discussions / SDL vs. SFML
« on: June 11, 2011, 01:04:52 am »Quote from: "Yours3lf"
is IRRLICHT some sort of wrapper for the APIs?
btw I want to teach pure OpenGL, and I posted this topic, because I want to focus on OpenGL not creating a window and messing around with it. this is one of SFML's great advantages.
Try using Qt. Setting up an openGL window is a snap.