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Messages - calcfreak89

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General / Redistributing SFML games for Linux
« on: November 08, 2010, 07:10:32 pm »
Thank you very much for all your help.  It seems the best thing I can do is package it in a .deb package.  I don't know how to do this though...  Could someone tell me about any programs that can make those packages and how to use them?

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General / Redistributing SFML games for Linux
« on: November 08, 2010, 04:40:11 am »
How could I use static libraries with SFML games for Linux?  If I can't, then how can I just include the .so files for SFML in the same folder as the game, so that people don't have to install SFML just to have my games work?  The only way I can get a program working that uses SFML is if SFML is installed on that computer (running a Linux distro).  Whereas on Windows, I can just include the necessary DLLs, and it works.  I use Code::Blocks on Ubuntu 10.10 x64 and I am only writing C++ code, so it works natively with SFML.

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