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Messages - Chumper

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1
Window / Save Inputs to File
« on: November 28, 2010, 10:11:41 pm »
So there is no other chance to make it easier than to enumerate the whole Keyboard and transfer the string "w" to Event::Key::W.

Your Idea would be to represent the whole keyboard with numbers, but that is still a lot of work, just think about the numblock, the F-Keys and the normal Controlkeys like Shift, Control, Alt, Left, Down, etc...

Anyways, thanks for your thoughts, i think i will use the numbers.

2
Window / Save Inputs to File
« on: November 28, 2010, 09:42:41 pm »
Hi everybody,

I am currently writing a small Game with Sfml 1.6.
It is a Clone of Ipcurve.

I managed dynamic Keybindings, but at the Moment they are still hardcoded.
That's why I want to save this Keybindings to a .ini-File.

But how can I do that?

I have used this tutorial for the Keybindings:
http://www.sfml-dev.org/wiki/en/tutoriels/bindevents_en

but how can i save that to an .ini-File like this?

Code: [Select]

[PLAYER1]
up=w
left=a
right=d
R=255
G=0
B=0


in short:
How can I get from

a string "w" to Event::Key::W?

And how can I save Event::Key::W to a File?

Cheers Nils

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