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Graphics / Re: RenderTexture rendering corruption only on Samsung mobile devices
« on: August 06, 2024, 04:16:45 pm »
I seem to have similar problem.
Rendering using RenderTexture just doesn't work from time to time. Seems like a concurrency issue.
UP:
Aha, looks like the problem was that texRender.clear(sf::Color::White); is a requirement. you can't draw on it before calling this function. event though it worked from laptop fine.
Rendering using RenderTexture just doesn't work from time to time. Seems like a concurrency issue.
UP:
Aha, looks like the problem was that texRender.clear(sf::Color::White); is a requirement. you can't draw on it before calling this function. event though it worked from laptop fine.