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Messages - YigitHamza

Pages: [1]
1
General / Re: Clion sfml Cmake error
« on: December 30, 2023, 08:56:49 am »
now i tried with a another project because maybe the project broken and the project was not broken iy gived the same errors

2
General / Clion sfml Cmake error
« on: December 28, 2023, 03:39:27 pm »
i have an error setting up sfml on clion i have posted this before and eXpl0it3r 
told me to follow this tutorial here  is  the link https://edw.is/using-cmake/ i follow it and setup the sfml but
thre is a lot of errors here is the errors
====================[ Build | sogfremnmel | Debug ]=============================
"D:\JetBrains\CLion 2023.3.2\bin\cmake\win\x64\bin\cmake.exe" --build C:\Users\yigit\Desktop\projelerim\sogfremnmel\cmake-build-debug --target sogfremnmel -j 18
[0/1] Re-running CMake...
-- Found OpenGL: opengl32  found components: OpenGL
-- Fetching SFML...
CMake Deprecation Warning at cmake-build-debug/_deps/sfml-src/CMakeLists.txt:5 (cmake_minimum_required):
  Compatibility with CMake < 3.5 will be removed from a future version of
  CMake.

  Update the VERSION argument <min> value or use a ...<max> suffix to tell
  CMake that the project does not need compatibility with older versions.


CMake Error at cmake-build-debug/_deps/sfml-src/cmake/Macros.cmake:46 (add_library):
  add_library cannot create target "sfml-system" because another target with
  the same name already exists.  The existing target is a shared library
  created in source directory
  "C:/Users/yigit/Desktop/projelerim/sogfremnmel/third_party/SFML/src/SFML/System".
  See documentation for policy CMP0002 for more details.
Call Stack (most recent call first):
  cmake-build-debug/_deps/sfml-src/src/SFML/System/CMakeLists.txt:89 (sfml_add_library)


CMake Error at cmake-build-debug/_deps/sfml-src/src/SFML/System/CMakeLists.txt:99 (target_link_libraries):
  Attempt to add link library "winmm" to target "sfml-system" which is not
  built in this directory.

  This is allowed only when policy CMP0079 is set to NEW.


CMake Error at cmake-build-debug/_deps/sfml-src/cmake/Macros.cmake:44 (add_library):
  add_library cannot create target "sfml-main" because another target with
  the same name already exists.  The existing target is a static library
  created in source directory
  "C:/Users/yigit/Desktop/projelerim/sogfremnmel/third_party/SFML/src/SFML/Main".
  See documentation for policy CMP0002 for more details.
Call Stack (most recent call first):
  cmake-build-debug/_deps/sfml-src/src/SFML/Main/CMakeLists.txt:17 (sfml_add_library)


CMake Error at cmake-build-debug/_deps/sfml-src/cmake/Macros.cmake:46 (add_library):
  add_library cannot create target "sfml-window" because another target with
  the same name already exists.  The existing target is a shared library
  created in source directory
  "C:/Users/yigit/Desktop/projelerim/sogfremnmel/third_party/SFML/src/SFML/Window".
  See documentation for policy CMP0002 for more details.
Call Stack (most recent call first):
  cmake-build-debug/_deps/sfml-src/src/SFML/Window/CMakeLists.txt:228 (sfml_add_library)


CMake Error at cmake-build-debug/_deps/sfml-src/src/SFML/Window/CMakeLists.txt:230 (target_link_libraries):
  Attempt to add link library "sfml-system" to target "sfml-window" which is
  not built in this directory.

  This is allowed only when policy CMP0079 is set to NEW.


CMake Error at cmake-build-debug/_deps/sfml-src/src/SFML/Window/CMakeLists.txt:258 (target_link_libraries):
  Attempt to add link library "OpenGL" to target "sfml-window" which is not
  built in this directory.

  This is allowed only when policy CMP0079 is set to NEW.


CMake Error at cmake-build-debug/_deps/sfml-src/src/SFML/Window/CMakeLists.txt:279 (target_link_libraries):
  Attempt to add link library "winmm" to target "sfml-window" which is not
  built in this directory.

  This is allowed only when policy CMP0079 is set to NEW.


CMake Error at cmake-build-debug/_deps/sfml-src/cmake/Macros.cmake:46 (add_library):
  add_library cannot create target "sfml-graphics" because another target
  with the same name already exists.  The existing target is a shared library
  created in source directory
  "C:/Users/yigit/Desktop/projelerim/sogfremnmel/third_party/SFML/src/SFML/Graphics".
  See documentation for policy CMP0002 for more details.
Call Stack (most recent call first):
  cmake-build-debug/_deps/sfml-src/src/SFML/Graphics/CMakeLists.txt:93 (sfml_add_library)


CMake Error at cmake-build-debug/_deps/sfml-src/src/SFML/Graphics/CMakeLists.txt:97 (target_link_libraries):
  Attempt to add link library "sfml-window" to target "sfml-graphics" which
  is not built in this directory.

  This is allowed only when policy CMP0079 is set to NEW.


CMake Error at cmake-build-debug/_deps/sfml-src/src/SFML/Graphics/CMakeLists.txt:125 (target_link_libraries):
  Attempt to add link library "OpenGL" to target "sfml-graphics" which is not
  built in this directory.

  This is allowed only when policy CMP0079 is set to NEW.


-- Found OpenGL: opengl32  
CMake Error at cmake-build-debug/_deps/sfml-src/src/SFML/Graphics/CMakeLists.txt:138 (target_link_libraries):
  Attempt to add link library "Freetype" to target "sfml-graphics" which is
  not built in this directory.

  This is allowed only when policy CMP0079 is set to NEW.


-- Configuring incomplete, errors occurred!
ninja: error: rebuilding &#39;build.ninja&#39;: subcommand failed
FAILED: build.ninja
maybe i did not do something i dont know i did what the tutorial says
thans for the help

3
General / Sfml and imgui with cmake and Clion
« on: December 24, 2023, 02:55:10 pm »
Hello i am a new developer  wants to learn sfml and imgui wits Cmake Clion i cant use imgui it gives error and the error says

====================[ Build | SFML | Debug ]====================================
"D:\JetBrains\CLion 2023.3.2\bin\cmake\win\x64\bin\cmake.exe" --build C:\Users\yigit\Desktop\projelerim\SFML\cmake-build-debug --target SFML -j 18
[1/1] Linking CXX executable SFML.exe
FAILED: SFML.exe and there is more line cmd.exe /C "cd . && C:\mingw64\bin\c++.exe -g  CMakeFiles/SFML.dir/main.cpp.obj -o SFML.exe -Wl,--out-implib,libSFML.dll.a -Wl,--major-image-version,0,--minor-image-version,0  C:/SFML/lib/libsfml-system-s-d.a  C:/SFML/lib/libsfml-window-s-d.a  C:/SFML/lib/libsfml-graphics-s-d.a  C:/SFML/lib/libsfml-audio-s-d.a  C:/SFML/lib/libsfml-window-s-d.a  -lOpenGL32  -lgdi32  C:/SFML/lib/libfreetype.a  C:/SFML/lib/libsfml-system-s-d.a  -lwinmm  C:/SFML/lib/libopenal32.a  C:/SFML/lib/libvorbisfile.a  C:/SFML/lib/libvorbisenc.a  C:/SFML/lib/libvorbis.a  C:/SFML/lib/libogg.a  C:/SFML/lib/libFLAC.a  -lkernel32 -luser32 -lgdi32 -lwinspool -lshell32 -lole32 -loleaut32 -luuid -lcomdlg32 -ladvapi32 && cd ."
C:/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/13.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: CMakeFiles/SFML.dir/main.cpp.obj: in function `main&#39;:
C:/Users/yigit/Desktop/projelerim/SFML/main.cpp:9: undefined reference to `ImGui::SFML::Init(sf::RenderWindow&, bool)&#39;
C:/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/13.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: C:/Users/yigit/Desktop/projelerim/SFML/main.cpp:22: undefined reference to `ImGui::SFML::ProcessEvent(sf::Event const&)&#39;
C:/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/13.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: C:/Users/yigit/Desktop/projelerim/SFML/main.cpp:26: undefined reference to `ImGui::SFML::Update(sf::RenderWindow&, sf::Time)&#39;
C:/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/13.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: C:/Users/yigit/Desktop/projelerim/SFML/main.cpp:30: undefined reference to `ImGui::SFML::Render(sf::RenderWindow&)&#39;
C:/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/13.1.0/../../../../x86_64-w64-mingw32/bin/ld.exe: C:/Users/yigit/Desktop/projelerim/SFML/main.cpp:33: undefined reference to `ImGui::SFML::Shutdown()&#39;
collect2.exe: error: ld returned 1 exit status
ninja: build stopped: subcommand failed.

the is a lot lines sorry my main Cmake codes
cmake_minimum_required(VERSION 3.27)
project(SFML)

set(CMAKE_CXX_STANDARD 17)

add_executable(SFML main.cpp)

set(SFML_STATIC_LIBRARIES TRUE)
set(SFML_DIR C:/SFML/lib/cmake/SFML)
find_package(SFML COMPONENTS system window graphics audio network REQUIRED)

include_directories(C:/SFML/include/SFML)
target_link_libraries(SFML sfml-system sfml-window sfml-graphics sfml-audio)
add_executable(Dynamic_2 ${CMAKE_CURRENT_SOURCE_DIR}/Main.cpp)
target_include_directories(
        SFML
        PUBLIC
        ${CMAKE_CURRENT_SOURCE_DIR}/include
)

now there is my imgui file cmake codes

include(FetchContent)

set(SFML_VERSION 2.6.1)
set(IMGUI_VERSION 1.87)
#set(IMGUI_SFML_VERSION 2.6)

# It&#38;#39;s nice to get stripped-down release zips instead of cloning
# a repo and checking out a tag
FetchContent_Declare(
        SFML
        URL "https://github.com/SFML/SFML/archive/${SFML_VERSION}.zip"
)

FetchContent_Declare(
        imgui
        URL "https://github.com/ocornut/imgui/archive/v${IMGUI_VERSION}.zip"
)

# Or by tag...
FetchContent_Declare(
        imgui-sfml
        GIT_REPOSITORY https://github.com/SFML/imgui-sfml.git
        GIT_TAG        2.6.x
        # GIT_COMMIT 5f54b69b6aee18db846c81633f86f78c2586dded
        # ^ or like this - sometimes it&#38;#39;s better because FetchContent won&#38;#39;t look
        # into remote to see if branch head was updated or not - good for stable
        # tags like &#38;#39;vX.X&#38;#39; corresponding to releases
)

## finally, let&#38;#39;s build

# SFML
option(SFML_BUILD_AUDIO "Build audio" OFF)
option(SFML_BUILD_NETWORK "Build network" OFF)
FetchContent_MakeAvailable(sfml)

# Dear ImGui
FetchContent_MakeAvailable(ImGui)

# ImGui-SFML
set(ImGui)
option(ImGui_SFML_FIND_SFML "Use find_package to find SFML" OFF)
option(ImGui_SFML_ImGui_DEMO "Build imgui_demo.cpp" ON)

FetchContent_MakeAvailable(imgui-sfml)

i taked the cmake codes from an other forum  if you can help me i appreciate it sory for my english its not my main language


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