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Feature requests / Re: Does SFML support the Vulkan API on Android?
« on: January 26, 2024, 08:26:30 am »
That was my mistake though, it means I was trying to use sf::RenderWindow, and I should use sf::WindowBase (my first attempt to render a triangle using Vulkan in Android Studio with SFML). Well, got it, thanks a lot for the prompt reply!