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Graphics / Re: Understanding the getPoint() index for sf::RectangleShape getPoint()
« on: March 28, 2024, 03:23:01 am »As an example of collision, you could take a look at:
https://github.com/SFML/SFML/wiki/Source%3A-Rectangular-Boundary-Collision
If you feel that it doesn't already do for you the collision that you need, it at least shows an example of how to get the points of a rectangle (using local points and its transform) as well as using an inverse transform to convert into local co-ordinates of a different shape.
This helps. I think they are doing what I was planning to do or something very similar. Thank you!