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Messages - crystalmoon

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1
System / Re: error when trying to build (gcc + codeblocks)
« on: April 06, 2024, 04:29:52 pm »
I'm not using visual studio though
and I didn't *miss* it, I just thought it was specific to visual studio

2
System / Re: error when trying to build (gcc + codeblocks)
« on: March 29, 2024, 06:10:45 pm »
Code: [Select]
sfml-audio-s
sfml-graphics-s
sfml-window-s
sfml-system-s
opengl32
freetype
gdi32
winmm
openal32
FLAC
vorbisenc
vorbisfile
vorbis
ogg
list of the libs I linked, in order. SFML_STATIC is also defined.

3
System / error when trying to build (gcc + codeblocks)
« on: March 29, 2024, 05:58:57 pm »
I [think I] have everything set up correctly, yet on build I get this error:

||=== Build: Release in poke_engine (compiler: GNU GCC Compiler) ===|
C:\compilers\mingw64\bin\..\lib\gcc\x86_64-w64-mingw32\13.2.0\..\..\..\..\x86_64-w64-mingw32\bin\ld.exe: ..\..\libs\SFML-2.6.1\lib\libsfml-system-s.a(Err.cpp.obj):Err.cpp:(.rdata+0x80)||undefined reference to `std::basic_streambuf<char, std::char_traits<char> >::seekpos(std::fpos<int>, std::_Ios_Openmode)&#39;|
||error: ld returned 1 exit status|
||=== Build failed: 2 error(s), 0 warning(s) (0 minute(s), 0 second(s)) ===|
 
please help me... I don't know what causes this.

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anything